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36 Shooting is a fast, competitive team shooting drill that runs like a three-man weave from half court. Each rep uses exactly two passes into a shot, forcing quick decisions and teaching shot selection within a player’s strengths. Two teams run simultaneously at opposite baskets, racing to 36 while keeping the ball off the floor and finishing under control.
Setup & Organization
Divide the team into two groups, each facing a different basket from half court. Each group forms three lines: middle lane (first player has the ball) and two outside lanes near the sidelines. Both groups run at the same time. Players follow their pass to fill lanes and keep the rotation continuous.
Step-by-Step Progression
The middle player (with the ball) makes the first pass to either outside lane and immediately follows the pass to that line. The receiver makes the second pass to the third player. After the second pass, a shot must be taken: the shooter chooses a layup, mid-range, or three based on skill and spacing. If the shot is missed, a direct rebound and immediate put-back that never lets the ball hit the floor still counts for one point. If the ball hits the floor after a miss, the possession yields zero.
After each rep, the shooter outlets or kicks the ball back to the next middle player waiting at half court. Players sprint back, fill the three lanes, and the next trio repeats the two-pass sequence into a shot.
Scoring
Three-pointer = 3 points. Mid-range jumper = 2 points. Layup = 1 point. Missed shot that is rebounded cleanly (no bounce) and put back immediately = 1 point. If the ball hits the floor after a miss, 0 points for that rep.
The standard format is a four-minute game to 36. If neither team reaches 36 by the horn, both teams run a consequence. If both teams reach 36, the team with the higher total wins. (Optional: run the drill at a single basket with the full team for teaching before competing.)
Coaching Points
Emphasize sprint lanes, sharp two-pass rhythm, and following the pass to fill lanes. Demand on-time, on-target passes and meeting the ball. Reinforce smart shot selection—players should choose shots they can make at game speed. Finish under control; secure misses cleanly for immediate put-backs. Communicate names on every pass to keep tempo and focus high.
Variations
Change the time window (e.g., 3–5 minutes) or target score. Require alternating finishes (e.g., weak-hand layup on one rep, catch-and-shoot three on the next). Add a penalty for any extra pass beyond two. For advanced groups, require the put-back to be off two feet or limit the shooter to no dribbles on jumpers.
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